MATRIXSYNTH: Search results for "Computer Controlled"


Showing posts sorted by relevance for query "Computer Controlled". Sort by date Show all posts
Showing posts sorted by relevance for query "Computer Controlled". Sort by date Show all posts

Sunday, February 15, 2009

Computer Music Journals + Electronic & Computer Music

via this auction
"Computer Music Journal. Starting with Volume II, Number 2 (1978) and ending with Volume 8, Number 2 (1984). Also in the lot is a copy of Peter Manning's Electronic & Computer Music, 2nd Edition (1993). (There is No Reserve for this auction)

Here is what is included:

1. Electronic & Computer Music 2nd Edition, Peter Manning. The first edition was published in 1985 and was written as a history of electronic music. It is still a good read for anyone interested in where this music came from. The condition of the book is good. The front cover is slightly bent up on one corner and my sister (original owner) wrote her name on the inside cover... Other than that it is perfectly fine and readable and the picture inserts are all in great condition. It is a paperback and the chapter titles are:

* The Background to 1945
* Developments from 1945 to 1960
* Paris and Musique Concrèt
* Cologne and Elektronische Musik
* Milan and Elsewhere in Europe
* America
* New Horizons in Electronic Design
* The Voltage-Controlled Synthesizer
* The Electronic Repertory from 1960
* Works for Tape
* Live Electronic Music
* Rock and Pop Electronic Music
* The Digital Revolution
* The Birth of Computer Music
* New Horizons in Digital Technology
* The MIDI Synthesizer
* From Microcomputer to Music Supercomputer
* Conclusion


2. Early issues of the magazine Computer Music Journal. I bought these a few years back. For the most part they are very technically based and may be a hard read for some, although each issue does include record reviews and product reviews of hardware and software which are fun to read now. Besides some bumped corners and some wear marks all of the magazines are in good condition, with one exception, the cover of Volume 8, Number 1 is a little torn at the top and the corner is folded back, but everything on the inside is perfect! The issues included are:

Volume II, Number 2 Summer 1978:
Abbott: Machine Tongues 2Moorer,
Grey: Lexicon of Analyzed Tones 3
Moore: Mathematics of DSP 2
Roads: Automated Granular Synthesis

Volume II, Number 3 Fall 1978:
Abbott: Machine Tongues 3
Roads: Interview with Gottfried Michael Koeni Fedorkow, Buxton,
K.C.Smith: Computer-Controlled Sound Distribution System for Performance

Volume II, Number 4 Winter 1978:
Buxton et al.: Use of Hierarchy and Instance in Computer Music Data Structure
Buxton et al.:Introduction to the SSSP Synthesizer
Laske: Consider Human Memory in Designing User Interfaces for Computer Music

Volume III, Number 1 Spring 1979:
Roads: Machine Tongues 4
Allouis: Use of High-Speed Microprocessors for Digital Synthesis
Berg: PILE-A Language for Sound Synthesis
Rozenberg: Sound Processing Using Walsh Functions
Roads: Grammars are Representations for Music

Volume 3, Number 3 Fall 1979:
Cann: Analysis/Synthesis Tutorial 1
Myhill: Controlled Indeterminancy
Piszczalski: Spectral Surfaces from Performed Music

Volume 4, Number 1 Spring 1980:
Buxton et al.: Microprocessor-based Conducting System
Sasaki, Smith: Data Reduction for Additive Synthesis
Cann: Analysis/Synthesis Tutorial 3

Volume 4, Number 2 Summer 1980:
Kornfeld: Machine Tongues 7 (LISP)
Roads: AI and Music
Alphonce: Music Analysis by Computer
Smoliar: Computer Aid for Schenkerian Analysis
Laske: Explicit Cognitive Theory of Musical Listening

Volume 4, Number 3 Fall 1980:
Roads: Interview with Marvin Minsky
Gruessay: Music Software Description and Abstractions
Fry: Computer Improvisation

Volume 5, Number 1 Spring 1981:
Moorer: Synthesizers I Have Known and Loved
Abbott: 4CED Program
Holtzmann: Generative Grammers for Music Composition

Volume 5, Number 3 Fall 1981:
Minsky: Music, Mind, and Meaning
Lansky, Steiglitz: Synthesis of Timbral Families by Warped Linear Prediction
Buxton et al.: Scope in Interactive Score Editors

Volume 7, Number 2 Summer 1983:
Roads: Musical Grammars and Computer Analysis
Karplus, Strong: Plucked-String and Drum Timbres
Jaffe, Smith: Extensions of Karplus-Strong Algorithm

Volume 8, Number 1 Spring 1984:
Levitt: Machine Tongues 10
Chadabe: Interactive Composing
Schindler: Dynamic Timbre Control for Real-Time Digital Synthesis

Volume 8, Number 2 Summer 1984:
Barbeau, Corinthios: High-Quality Audio Conversion System Tutorial
Vaggione: The Making of Octuor

For a full description of each issue go to http://204.151.38.11/cmj/ and click on "Index of Old Issues". There you can find each one and view the contents."

Saturday, August 01, 2009

Computer Controlled - Jam


"Acid Techno Minimal Analog Synth Roland

A small 30 min live jam i recorded last year. Features both the 303 and x0xb0x. Can you guess what is what? =o]"

Thursday, January 03, 2013

Oberhreim Electronics OB-Xa SN 813319

Note: Auction links are affiliate links for which the site may be compensated.

via this auction

"The OB-Xa is a polyphonic Synthesizer with up to eight voices. Each voice inside the OB-Xa is a complete synthesizer, with two Voltage Controlled Oscillators (VCOs), two Voltage Controlled Filters (VCFs),a Voltage Controlled Amplifier (VCA), and two Envelope Generators.

The voices are arranged in two groups of four voices each, refered to as the Upper Voices and Lower Voices, respectively. Each group of voices gets control signals from its own associated control cirtcitry, which also contains the Low Frequency Oscillator for each group. There is a control circuit for the Upper Voices, and a second for the Lower Voices. Both control circuits are controlled by the OC-Xa's onboard computer.

It is a computer that looks at the keyboard and the front panel controls, and then communicates the appropriate information to the control circuits and to the voices themselves.

This particular unit has a MIDI kit installed. (see pictures)

This particular unit is missing one CM 3340. (see pictures)

The voices need tuning.

The keyboard assembly needs cleaning. (Some keys cut in and out)

Specifications

Synthesizer Components: 4, 6, or 8 voices; 3 Low Frequency Oscillators, Sample/Hold Circuit, Polyphonic Portamento, Pink Noise Source

Components In Each Voice:

2 Voltage Controlled Oscillators
2 Voltage Controlled Filters (2-Pole or 4-Pole low pass type, selectable)
2 Envelope Generators
1 Voltage Controlled Amplifier
Number of Programs: 120 Patch Programs, 8 Split Programs, 8 Double Programs

Keyboard: 5 Octaves (C to C)

Keyboard Modes: FULL, SPLIT (splits OB-Xa into two independant synthesizers), and DOUBLE (plays both independant synthesizers simultaneously); programmable split point and transpositions anywhere on the keyboard (in SPLIT or DOUBLE)

Output:

Stereo and Mono signal outputs (Output Level: 1 Volt peak to peak, 75K Ohms Impedance)
Cassette Interface inputs and outputs
Computer Interface (Parallel Interface)
Foot Controls:

Footswitches: Sustain, Hold, Program Advance
Foot Pedals: Filter, Vibrato
Power: 90-130 or 180-240 Volts AC, 50-60 Hz, 50 Watts

Dimensions: 40" (101.6 cm) wide, 20" (50.8 cm) deep, 6" (15.24 cm) high

Weight Without Case: 45 lbs. (20.41 kg)

Weight With Case: 109 lbs. (49.6 kg)"

Tuesday, January 24, 2017

Sonicsmith SQUAVER P1 & CONVERTOR Patchable Analog Desktop/Pedal Synthesizers


namm17 kazoosynth Published on Jan 24, 2017 sonicstate

Note the ACO rather than VCO. ACO stands for Audio Controlled Oscillator. Square and Sawtooth waves that play in unison with input frequency provided. Includes a VCA and VCF, all analog.


Some details via Sonicsmith

"Semi-modular, audio controlled analog synthesizer.

Using our proprietary chip the Audio Controlled Oscillator already grants you many benefits, but when you add PWM, VCF, expression pedal input and foot-switches this analog synth turns into a performance craze.

Thursday, December 13, 2018

Roland CSQ-600 Computer Controlled Digital Sequencer SN 152325

Note: Auction links are affiliate links for which the site may be compensated.

via this auction

"Vintage Roland CSQ-600 Computer Controlled Digital Sequencer in perfect working condition. This digital sequencer is from the same era as, and was designed to work with the TR-808, CR-78 and SH-2. In fact, it shares the same chassis and form factor as the TR-808. See the video below for a CSQ-600 in action from SynthMania! [at the listing and previously posted here - click here for even more]

CV and Gate In/Out + Sync IN/Out, with 4 sequence memory locations on board. Works great with any CV-controlled keyboard or modular synth system."

Saturday, November 26, 2011

MUSE RECEPTOR PRO Jr. 750GB VST SOFTWARE SYNTH RACK UNIT


via this auction

"This is the Receptor PRO Jr., meaning it has the upgraded CPU and RAM but origanlly had 400 gb smaller hard drive and was upgraded to a 750 gb drive which was the largest in this series of units, so you have more than enough space.

It is mounted within a 2"foam re-inforced Anvil road with removable front and back case.

Also included are the following software programs (worth hundreds of dollars): Spectrasonics Atmosphere, Native Instruments B4II, Kompakt Nostalgia, Bosendorfer Ivory, MTron, and SampleTank 2. Look them up. You would pay over $800 in software to buy these package programs. I have never toured with this rig and it has limited hours on the machine. I used it in 2008 for a recording session. The strings/mellotrons on Rocco Deluca's "Mercy" album, recorded with Daniel Lanois were from this Muse Receptor.

Also incuded is a 17" Envision Monitor, a full sized typing keyboard and a mouse.

Other soft-synth programs that come inside this machine ( I am picking out the better ones... ) include: 4 Front Bass Module, 4 Front EPiano Module, 4 Front Piano Module, 4 Front Rhode Module, A Sine, Cheese Machine, Claw, ComboSister, CosmoGirl, Crystal, daAlfa2k, daHornet, Delay Lama, Drawbar, Drum Kid 4, DX10, E-Flex, EMM Knagalis, Enigmatron, ePiano, EVE, Express 3, Free Alpha, GTG 7, GTG Micro, JG-3, LogSynth, MPS.1, Mysteron, OnePingOnly, Pandemonium, PDPoly, Piano, PQNCooly, PQN Mopar, sf2, Synger

Tuesday, September 28, 2010

PAiA QuASH and PAiA 8700 Computer/Controller


via this auction

"Quad Addressable Sample and Hold. If you have to ask what this is, this is not the module for you. It only will work with a PAiA 8700 computer/controller w/ the A/D converter to deliver delicious analog “polytonic” sounds! The QuASH provides four computer addressable S/H circuits in a single module. It features adjustable glide rate for each channel (selected by computer control), individual trigger “gates” and an individual modulation input for each channel. On-board address decoding allows up to four QuASH modules to be bussed together in a single system for 16 voice “polytonic” synthesis! This module is intended for the true PAiA fanatic that wants a complete and original computer controlled system from the glory days of the analog world: the 1970’s"


"This is the original “polytonic” modular synthesizer computer/keyboard controller! Analog synths met the new digital age way back in the ‘70’s! The 8700 processor is a 6505 CPU system using 1K byes (yes, bytes!) RAM, 1K byes ROM locations (256 byte monitor included), two 8 bit input ports, two 8 bit output ports, one latched the other buffered. The 6503 has the same structure as the 6502 used in the Apple II, PET and other computers of the era. A 24 key touch operated keypad is used by the monitor to allow entry and execution of user programs as well as controlling features not normally found on a single board computer including: a relative address calculator that completely eliminates normally tedious hexadecimal calculation and back-space key that eases entry and editing of programs. Pointer High and Pointer Low keys allow the 8700’s twin seven segment displays to serve the multiple functions of indicating both address locations and data. The unit comes with the CS-87 Cassette Interface Option, the digitally encoded 8782 keyboard and complete set of manuals. When used with one or more 8781 QuASH modules, you can achieve 4 notes or more of “polytonic” synthesis complete with software based envelope generators (see my other auctions). So why would you even want this in today’s MIDIfied, Pentium world? To complete a cool 70’s based PAiA synthesizer, of course. Talk about authenticity! The unit was refurbished and brought up to factory specs by the renowned Scott Lee of PAiA Electronics in 2002."

Sunday, October 29, 2023

Vintage Synthesizer Books

Note: Auction links are affiliate links for which the site may be compensated.


via Senso Reverb

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Wednesday, February 05, 2014

Lady Ada Original Run x0xb0x #150

Note: Auction links are affiliate links for which the site may be compensated.
Published on Feb 5, 2014 Brian Comnes·7 videos

via this auction

Note this is Brian Comnes x0xb0x previously featured on the site here.

"Lady Ada original run x0xb0x #150 TB303 clone with power supply.
This is the original run with brass medallion serial number 150. I built this as a kit using good solder and soldering iron, everything is functional , no issues - see video

The kit came with the presoldered USB board which is surface mount so there are no issues with soldering those close connections. The OS is the original.

This has CV pitch (Octave/volt) and gate out so you can sequence other analog gear, it also has MIDI out for the same purpose, it even has audio in so you can run your other tracks through the x0xb0x filters.

The x0xb0x is not just another MIDI-controlled TB-303 clone. x0xb0x is a full reproduction of the original Roland synthesizer, with fully functional sequencer. The sequencer can be programmed just like the original 303 (ok its actually a little easier, we think) and can be used to control other synthesizers via any of its various output formats. 128 banks of track memory and 64 banks of pattern memory are stored in onboard EEPROM, no battery-backup is needed! blinky! No less than 40 LEDs adorn the x0xb0x. Computer Controlled Plug this baby into your computer, using a standard USB port. Our Java software will control the x0xb0x, or let you save/edit stored patterns and tracks in the onboard memory. Input/Output x0xb0x has all the I/O you could ever need: MIDI in, out, and thru DIN Sync (in or out, selectable) CV and Gate (1/8" jacks) Audio: headphone, mix-in and line-level out (1/4" jacks) USB for computer interface & control

Random mode: fill a pattern bank with random notes, or have it just play random notes
Keyboard mode: just like those casios you had as a kid. Press the keys and sound comes out!
Rotary encoder tempo knob: for finer control over the tempo, or you can set the tempo via computer control mode

Firmware upgradable: the C code is written for AVR-gcc, any Mac/Linux/Windows computer can be used to recompile new code for the x0xb0x. Reprogram using the x0xb0x software with USB. Mess something up? You can always revert back to the original firmware."

Sunday, July 29, 2012

x0xConcept Exclusive Camouflage & Green x0xb0x

Note: Auction links are affiliate links for which the site may be compensated. via these auctions
video below

Details for Camo listing:
"Original x0xb0x by Limor Fried, Adafruit Industries - http://www.adafruit.com
Very LTD Cammo panel
Leds teinted non glare, Green, White, and Orange for tempo
Custom 'Knob Soft touch
Professional Assembled Hand and tuning with Oscilloscope by a qualified technician
OS Sokkos 1.9.1
Cd Contents: USB Drivers/ Pc control software 1.1/ Firmware/ Manuel, Notice
DyncSync24 & MIDI
All worldwide AC 110v or 220v adapter
2 years warranty

The x0xb0x is not just another MIDI-controlled TB-303 clone. x0xb0x is a full reproduction of the original Roland synthesizer, with fully functional sequencer. The sequencer can be programmed just like the original 303 (ok its actually a little easier, we think) and can be used to control other synthesizers via any of its various output formats. 128 banks of track memory and 64 banks of pattern memory are stored in onboard EEPROM, no battery-backup is needed!

Features: Using all the original components, with a sequencer that behaves like the original, but with key improvements and more! CV / Gate and DIN sync, full MIDI implementation and a USB port.

Our x0xb0x is fully assembled by hand and tune to the oscilloscope in the state of the art by a professional audio, components selected with high quality poly, electrolytic capacitors and ceramic non Pollar!

Polyphony - Monophonic Multitimbral - 1 part Oscillators - 1 VCO Waveforms - saw, square Filter - 18 dB/oct analog low pass Envelope - Control pots for Decay time and Accent intensity Sequencer - 1-Track Patterns - 64 banks of user patterns Songs - 128 banks user tracks Memory - No sound patch memory Control - MIDI In/Out, DINSYNC, CV, Gate, USB VCA - BA6110

Some Vintage Components Inside:
NEC 2SA733AP high beta transistors hand-selected for high gain
1% Thin-film resistors
2SC536F transistors
2SC1583 and 2SC2291 matched-pair common-base transistors
2SK30AO and 2SK30AY JFETs
AN6562 and BA6110 Op-Amps LA4140 ...

No less than 40 LEDs adorn the x0xb0x.
Computer Controlled - Plug this baby into your computer, using a standard USB port. Our Java software will control the x0xb0x, or let you save/edit stored patterns and tracks in the onboard memory.
Input/Output:
x0xb0x has all the I/O you could ever need:
* MIDI in, out, and thru
* DIN Sync (in or out, selectable)
* CV and Gate (1/8" jacks)
* Audio: headphone, mix-in and line-level out (1/4" jacks)
* USB for computer interface & control
DC Jack, Headphone, CV, Gate, USB, Mix-in, MIDI jacks, Line out, DIN Sync
Extras

xoxbox added a couple extra modes to make the x0xb0x more fun than the rest:
* Random mode: fill a pattern bank with random notes, or have it just play random notes
* Keyboard mode: just like those casios you had as a kid. Press the keys and sound comes out!
* Rotary encoder tempo knob: for finer control over the tempo, or you can set the tempo via computer control mode
* Firmware upgradable: the C code is written for AVR-gcc, any Mac/Linux/Windows computer can be used to recompile new code for the x0xb0x. Reprogram using the x0xb0x software with USB. Mess something up? You can always revert back to the original firmware.

Possibility of added Mod's on request
Questions or information, do not hesitate contact us.

For example add pack 4 Essential mod's for 70$:
1)Mod's: Devilfish Filter Overdrive control with pot
2)Mod's: Bass boost mod on,off with switch
3)Mod's: Filter low end on,off with switch
4)Mod's: Resonance Boost control with pot"

Only x0xb0x Essential mod's www.x0xConcept.com

YouTube Published on Mar 19, 2012 by x0xconcept

"Play x0xb0x only, no add plug 'in or hardware treatment, nothing at all
x0xbox with 4 Essential Mod's with x0x concept. www.x0xconcept.com

1° Mod's: Devilfish Filter Overdrive control with pot
2° Mod's: Bass boost mod, on, off with switch
3° Mod's: Filter low end on,off with switch
4° Mod's: Resonance Boost control with pot

www.x0xconcept.fr"

Monday, June 23, 2008

The History of EMS Part 1

via Bitexion on VSE

"This is copied off the Analogue Systems user manual, since they have two cloned EMS modules in their line, the filter and trapezoid. Not written by me. Part 2 comes later, it's 10 pages of tightly written text.

The most interesting parts are the part about the awful control voltage scheme internally, and the quirky DK1 keyboard. Here you go. This part deals with the VCS3 and why it is said to be an effects machine. The next parts will deal with the success and fall of the company, no time to write all that down now.

THE EMS STORY

IN THE BEGINNING
------------------
Peter Zinovieff was born in London in 1933. A geologist who filled his home with samples (rocks, not audio) he was fascinated by electronic music, and used his wealth to develop a huge voltage controlled studio that occupied an entire room at his home in Putney.

When this became too unwieldy, he enlisted the help of engineer Dave Cockerell and programmer Peter Grogno, who helped him design an enhanced system. This used two DEC PDP-8 minicomputers to control the voltage-controlled modules of Zinovieff's early synthesizers. Their "MUSYS" system proved reasonably user-friendly,with a QWERTY keyboard and a velocity sensitive piano-style keyboard, much like today's computer-based studios.

Zinovieff's ideas and instruments were incredible. Twenty years before modern computing and sequencing packages, Zinovieff's PDP-8s could store and replay compositions, complete with sound shaping parameters. His software was even capable of twisting the music into bizarre new sounds and effects. In 1968, Zinovieff and Cockerell also invented a form of computer-controlled spectral (or 'additive') synthesis, using a system of 60 resonant filters that could analyse sounds and resynthesize them.

In 1969, when MUSYS became too expensive for Zinovieff alone, he decided to offer it 'to the nation' as a free resource for the arts. To this end, he placed an advertisement in The Times. Fortunately, a gentleman named Don Banks misunderstood this offer and, in return for a cheque for £50, he asked Zinovieff to "make me a synthesizer". So, together with Tristram Cary, a composer for electronic music for TV series such as "Dr Who", Zinovieff and Cockerell created a new company, Electronic Music Studios Ltd, and produced its first synthesizer. Cockerell's "VCS1" was a hand-built rackmount unit with two oscillators, one filter and one envelope. In an era when any synthesizer was, almost by default, a huge modular, this was not thought to be adequate, so the partners enhanced Cockerell's initial ideas, designing an instrument that was small, but powerful and flexible. It was the Voltage Controlled Studios no.3- The VCS3

THE VCS3
--------------
The VCS3 is, essentially, a modular synth that comes in two parts. The synth itself - nicknamed "The Putney" because EMS was located in that part of London - contains the bulk of the audio modules. It also incorporates two power amplifiers and speakers, making it a self-contained sound-effects generator.

Oscillators 1 and 2 are the primary sound sources, and these produce a remarkable range of frequencies, from below 1Hz to around 10KHz. Osc1 produces sine and sawtooth waveforms with a form of rectifying waveshaping for the sine wave. Independent level controls allow you to select the amounts of each waveform in the oscillator's output. The second VCO also produces two simultaneous waveforms, and again it offers independent level controls for each. This time, the waveforms are pulse and triangle waves, with simultaneous waveshaping from 0% to 100% on the former, and from sawtooth to ramp wave on the latter. It's a shame that, on an unmodified VCS3, none of the waveshapers can be voltage controlled, because this would introduce many forms of PWM and dramatically increase the range of sounds available. But there it is... Once selected, a waveform is static. A third VCO is similar to VCO 2, with pulse and triangle waveforms, but its frequency range is concentrated further down the spectrum, lying between 0.025Hz and 500Hz.

An independant section on the panel contains a noise generator, with a level control and a 'colour' control that varies from predominantly low frequencies (red) through 'white' noise, and up to predominantly high frequency (blue) noise. Another section contains the Ring Modulator which, as you would expect, offers just an output level control.

Many players and writers have described the VCS3's filter as a conventional lowpass filter with an 18dB/octave slope, but they are - to some extent - wrong. For one thing, the VCS3 filter exhibits a 'knee' in its cutoff profile; the first octave above the cutoff frequency rolls off at 12dB/octave, but the slope increases to 18dB/octave at frequencies above that. Furthermore, any amount of filter resonance significantly depresses the low frequency gain, so EMS described it as a combined low-pass/band-pass device. At high Response (the EMS term for 'resonance') the filter self-oscillates. This was mind-boggling stuff in the late 60's.

If the filter is unusual, the envelope generator (which EMS called a 'shaper') and its associated VCA are positively arcane. It has six controls. The first is straightforward enough - it's the Attack, which has a range about 2ms to 1s. So far, so good. The next control is laballed "ON", but nowadays we would call this a ustain level "Hold" because it determines the length of time the envelope stays 'high' after you release the gate. Control number three is more recognizable - it's a Decay rate, with a claimed range of 3ms to around 15 seconds. The fourth knob is labelled "OFF" and it determines the delay before autoretriggering of the envelope cycle. Until you understand that this must be in the '10' position (called 'Manual') to play the VCS3 conventionally, things can get very confusing. Indeed, the envelope will auto-repeat at frequencies of up to 60Hz, which is well inside the audio range, so the 'Shaper' can also act as an LFO or even as a deep bass oscillator.

The envelope has two outputs with independent level controls. The first (and the fifrth in the 'shaper' section) is the one that confuses most people: it's the "Trapezoid" level. To understand this, just picture an envelope produced by an AHD (attack/hold/decay) contour generator. This is a shape called a trapezoid. So the Trapezoid Level simply determine the level of the envelope CV. The second level control (the sixth shaper control) is the signal level, and this controls the loudness of any signal passing through the Shaper. There is a lso a large, red ATTACK button, which we would nowadays describe as a manual Gate.

The VCS3 also provides a spring reverb with Mix and Level controls. This is a simple dual-spring device, with a maximum reverberation time of approx. 2 seconds. Unfortunately, when using the VCS3's internal speakers, the reverb howls uncontrollably before the mix gets very dense, and you can only use it to its full potential with external amplification and speakers.

It may not be obvious at first sight, but the VCS3 is a stereo synthesizer with independent output channels A and B that drive the left and right speakers respectively. These have independent level controls, panning controls, and output filter that, depending upon position, attenuate the bass or trable, or porivde a flat response.

Performance controls are limited to the enormous X/Y joystick. This has two controls that govern the X and Y ranges but, unfortunately, its maximum range is about +/-2V, so it's not often that you can plumb the extremes of any parameters it controls. There is also a
voltmeter that allows you to measure any control voltages (which are close to DC) or signal levels (which are AC) within your patches. You can even connect an oscilloscope to a dedicated 1/4" output on the rear.

THE DK1 KEYBOARD
---------------------
The separate DK1 keyboard - known as "The Cricklewood", because that was where Cockerell worked - was as radical as the VCS3 it controlled. Of course, it was monophonic (there were no poly synths in 1969) but it was velocity sensitive, allowing players to add expression in a
way that had hitherto been impossible.

You connect the DK1 to the VCS3 using a dedicated 8-way cable that provides two power rails, two CVs and a Gate pulse for the envelope shaper. To the left of the keyboard itself, two switches control the two output CVs (called 'Channels') produced by the DK1. The first of these has 'Signal' and 'CV1' positions. We'll come to signal in a moment...for now, simply understand that CV1 was what we would now call pitch CV. Hang on... doesn't CV1, and therefore channel 1, produce the same thing? Yes it does, so there's no point in having both switches set to 'CV'.

Now, let's return to that 'Signal' position. The DK1 has a built-in sawtooth oscillator and an associated VCA with frequency, 'spread, level and dynamic range controls. This is a godsend because, with the spread set to '10' the oscillator tracks the keyboard in a conventional 1:1 relationship. In other words, you can play the keyboard and, with everything else set up appropriately, you'll hear the notes that you would expect. This is not necessarily the case when you use the keyboard CV channels. This is because the keyboard CV channels enter the VCS3 through two input level controls marked, sensibly enough, Channel 1 and Channel 2. The problem arises because the 1:1 keytracking occurs somewhere between '6' and '7' on the knobs, and the exact position can fluctuate wildly with the oscillators' temperature, the time of day, and the FTSE100 index. This makes it very tricky to use the VCS3's internal oscillators for correctly pitched melodies. Every time you play the thing, and even after an hour of 'warming up'm you are constantly trimming the tuning and scaling the Channels.

Furthermore, the VCS3 doesn't confirm to either 1V/octave or Hz/V standards used by every other manufacturer, before and after. It uses internal voltages of 0.32V/octave for oscillators 1 and 2, 0.26V/octave for oscillator 3, and 0.20V/octave for the self-oscillating filter. However, because there are CV amplifiers on the internal module inputs, you need to double these figures to 0.64V/octave, 0.52V/octave and 0.40V/octave respectively for external CV sources. Argghhh!!!!

Likewise, the usual 10V peak-to-peak signal levels are eschewed in favour of 3V, 4V and 6V for the oscillators (depending on waveform), 5V for the filter, 3V for the noise generator... and so on. There was nothing about the VCS3 that we would now regard as conventional.

You might think that this is enough of the VCS3's and DK1's oddities, but you would be mistaken. This is because yet discussed its most notable characteristic: the patch matrix.

ENTER THE MATRIX
-----------------
The most important thing to note here is that the VCS3 will remain forever silent unless you stick some pins into the matrix. This is because none of the devices described are connected to eachother unless you use the matrix to determine which signal goes where. Fortunately, the 16x16 matrix allows you to connect any of the VCS3's modules to eachother. For example, let's say that you want to direct the output of oscillator 1 to output channel 1. Since the signal generated by oscillator 1 emerges from the list of sources in row 3, and the input to channel 1 is column A, you simple stick a patch pin in position A3, and the connection is made. Of course, this doesnæt preclude you from sticking more pins in row 3, and yet more in column A, so patches can become very complex, very quickly. Indeed, you can stick 256 pins into all 256 available sockets, but i doubt that it would create a sound. Also, you must remember that, at this point, you have only made a set of connections between modules. Whether you hear a sound, or whether it's a useable one, still depends on the positions on the front panel controls.

Unfortunately, there are three problems with the matrix. The first two are simple to avoid: if mistreated it can become unreliable; and it's very expensive to replace. The third is more fundamental...

The matrix is not "buffered", and this means that, every time you insert a pin into an existing patch, the actions of other patch connections will change to some degree. Let's suppose that you've spent an hour creating a complex patch and getting every knob exactly as you want it. You the decide that you want to add, say, oscillator 2 to the filter input. You insert the appropriate pin - and everything else changes. As you can imagine, this is infuriating.

Now let's turn to the patch pins themselves. These are not simple metal connectors that short between the row and column rails. They are resistors, and there are three types of these in common use. White ones (with a resistance of 2.7kOhm) are the most common, and you can use them for almost anything. However, because the resistors in the pins have a wide (5%) tolerance, they are not suitable for some jobs. In particular, two white pins inserted into I8 and J8 (CV Channel A connected to the pitch CV inputs of VCO1 and 2) will often be sufficiently different to make the oscillators track differently. To overcome this, EMS supplied red pins, also 2.7KOhm, but with 2% tolerance. The third of the common pin colours is green. These pins have a higher resistance than the others, thus reducing the amplitude of a signal considerably. Most often, you use these when you want to attenuate a control signal, such as applying a delicate amount of modulation to a pitch CV input.

If you read some of the conversations flying around the Internet, you might be forgiven for thinking that the VCS3 is no more than a glorified effects unit. In part, this is because few casual users have the patience or knowledge to squeeze conventional musical signals from the instrument. But perhaps more significantly, it's because the VCS3 has four 1/4" inputs on the rear panel - two for microphones, two for line level signals - routed to the Channel 1 and Channel 2 rows on the patch matrix. Because the VCS3 is modular, this is a far more powerful arrangement than the signal inputs on pre-patched monosynths, allowing you to use an external signal as an extra module, maybe as an audio source, a CV source, or even a Gate.

There's another reason why the VCS3 is often regarded as a sound mangler. Because its internal oscillators are so unstable, using external signals (such as generated by the DK1) is often the only way that you can play conventional melodies. So, in many ways, the VCS3's status as an "effects generator extraordinaire" is a classic case of making a virtue out of a necessity."

Scroll through these posts for more history on EMS and of course check out the EMS label below for more.

Tuesday, January 18, 2022

Atomosynth Introduces New KOE M6 Desktop Synth

Note: Auction links are affiliate links for which the site may be compensated. "Hello World, this is a demo of the new KOE module, it is controlled by midi, all sounds and effects (except for drums) come from the KOE synthesizer with no external processing."

Playlist:
KOE M6 organicBass
KOE M6 liquidWaves
KOE M6 chaosArpeggio



via Atomosynth

"Hello world, we are proud to introduce the new AtomoSynth KOE M6. It is a monophonic analog semi-modular synthesizer. It features all the classic circuits like: One oscillator with sub oscillator, audio mixer, low frequency oscillator, high and low pass filter, ADSR envelope generator and also some special ones like a loopable slope generator, multimode random voltage modulator, a voltage mixer and with it’s 32 point patchbay you can experiment and create not only classic warm analog sounds but a great variety of interesting and otherworldly soundscapes, Also it features a modulable delay effect capable of creating from spring-like reverbs all the way to super long decimated echoes to add the final touch to your sound, a true mini lab for sound design!

It has internal normalized basic connections so you can play it without any patch cable connected, It features an internal midi to CV converter so you can play it with a midi keyboard or connect to a computer or midi sequencer, and also with a CV/gate controller or you can forget about controllers and play it as a drone synth.

The KOE M6 desktop edition is fully compatible with your eurorack setup or it can be a great entry gate to the modular world. You can even take the module out from its enclosure and install it in another Eurorack case.

Specs:

Voltage controlled oscillator with saw and pulse waveforms.

Pulse width modulation controllable by voltage.

Square wave Sub oscillator with -1 and -2 octaves selector.

Digital square wave oscillator DCO (controlled by midi only).

Low Frequency Oscillator with triangle and square waveforms and voltage controlled frequency.

Random voltage modulator with 6 modes (S&H, random, dust, random gate, pulse, midi cc out)

Classic AtomoSynth Low pass and High pass voltage controlled vactrol filter.

Slope generator with voltage controlled rise and fall times and loop/gate selector.

ADSR type envelope generator.

Flexible built in Delay effect with voltage controlled delay time.

Voltage mixer with gain and positive or negative offset control.

Patch bay with 17 inputs and 15 outputs.

Midi interface with CV pitch, gate and CC outputs.

Rugged sheet metal enclosure finished with micro textured electrostatic paint.

Dimensions: 364mm (W), 157mm (D), 81mm (H)

Uses 15V 2A center positive power supply (included).

Introductory price: USD 449.00"

Monday, September 29, 2008

Comdyna GP-6 Analog Computer

images via this auction

Not a synth, but definitely fun too look at.

"Comdyna GP-6 Analog Computer + Microhybrid I. Everything pictured is included. These are no longer made anymore. Complete info is available here: http://www.comdyna.com"

via the Comdyna site:
"The GP-6 carries on the general purpose analog computer as an old technology that stays forever young. Although the analog computer rarely computes in a manner that gave it its name, analog computing continues to thrive in the form of linear circuits. Analog computing fundamentals are the roots of linear circuits. The analog computer patch panel remains the only means of programming linear circuits, i.e. operational amplifiers into the endless number of analog circuit devices. With a GP-6 in the laboratory, stable, trouble- free signal conditioning, simulation, control, intrumentation, etc. circuits can be up an running in minutes.

Control laboratories are the primary installations. The GP-6 is the ideal starting point for teaching classic control system design. Working first with the GP-6, the student experiences not only the basic challenge of the control problem, but a hands-on development of the system physics into its math model, the patch panel programming of linear devices into interface and controller circuits, scaling analog variables and the use of simulation as a tool for both inductive and deductive analysis.

The GP-6 is also used in classroom demonstrations and advanced design projects where programmable simulations serve as linear and non-linear plants to be controlled. GP-6 simulations are high speed, continuous, and realistic stand-ins for testing analog and digital controllers and control systems.

Other than teaching, the GP-6 finds application as a handy, portable, general purpose instrument, the GP-6 patch panel a means to quickly program, as opposed to breadboarding, linear circuits.

Each GP-6 is a self-contained unit capable of simulating linear and non-linear systems of up to four state variables. Over 2000 GP-6 analog computers have been installed in over 400 university, government and commercial research laboratories.

USING THE COMDYNA GP-6 ANALOG COMPUTER, by Professor Ian Petersen, Department of Electrical Engineering, Australian Defense Force Academy, is an excellent presentation of programming and operating the GP-6.

The GP-6 Panel page offers a destailed description of the patch and operating panel functions."

For an analog computer with audio, see the Starkey Hearing Lab by clicking on the Starkey label below.

Saturday, October 02, 2010

Acid Box Blues October Pattern via Computer Controlled

Oct 303 Pattern by Computer Controlled
"The pattern can then be programmed into your tb303 or x0x box to create a new track. The pattern could be programmed into your vst such as ABL or Phoscoyn to create a new track. Transcribe the pattern to midi and send it to your favourite synth to create a new track. Grab the audio file and rework the audio into a new track. Then submit your track to the Monthly Acid Pattern Group"

Tuesday, May 06, 2014

AREA 303 Podcast 101 - Computer Controlled Live



"Larry Kleinke aka Computer Controlled presents a live, on the fly set recorded with nothing but a Roland TR-8, TB-3, TB-303 and x0xb0x. Recorded in one take, all drum programming was done on the fly from an empty pattern.

This is the first Area 303 podcast, all of which will be downloadable for free."

Download link on top right of player above or on SoundCloud here.

Sunday, March 11, 2012

Roland TB-303 Computer Controlled Bass Line


via this auction

"Roland TB-303 Computer Controlled Bass Line with Peavey microphone and cord."

Wednesday, April 18, 2018

Signals 2018 - Patchwerks Seattle Synth Meet Pics by Larry Kleinke aka Computer Controlled

Patchwerks Presents - Signals 2018.

Great set of pics by Larry Kleinke aka Computer Controlled. Mouse over and use the forward and backward arrows to flip through.

See the Patchwerks label below for more.

Sunday, June 03, 2012

MMTA SYNTHFEST 2012 Walkthrough Video by MATRIXSYNTH


YouTube Published on Jun 3, 2012 by matrixsynth

http://www.mostlymodular.com/

More will follow tomorrow. Be sure to see the MMTA SYNTHFEST label below for all coverage of the event.


On display (if I missed anyone let me know! This is from the sign-up list):
Update: Larry Kleinke aka Computer Controlled and Mr.AcidMachine as well as the table map. Note the center tables were spaced apart at the event.

A - NARAS
B - John Bowen & the Solaris - Carbon111 (Facebook)
C - Chris Lehfeldt
D - Synthwerks
E - Scott Rise / Division 6
F - George Mattson / Mattson Mini Modular & the Mattson EML
G - John L Rice YouTube | Vimeo | Facebook | SoundCloud | Grooveshark
H -Steve Turnidge's Desktop Mastering
I - Moog Music
J - Lunchbox Audio
K - Madrona Labs
L - Lorne Hammond & George Welsh
N - Guitar Center
Q - Vidgod aka Gary Bauder and the Cosmic Tumblers
O - Mr.AcidMachine
P - Hans Lindauer / Jabrudian Industries LLC / The Missing Link
S - Jordan Passmore
T - Larry Kleinke aka Computer Controlled

The Harvestman - on foot.

Saturday, December 31, 2011

BD808 demo

BD808 demo by Computer Controlled
"Quick demo of the new TipTop Audio BD808 TR-808 Bass Drum Clone in Eurorack Format."

via Larry Kleinke aka Computer Controlled on The MATRIXSYNTH Lounge

Thursday, November 03, 2011

PNW SynthFest 2011 - Computer Controlled


Uploaded by matrixsynth on Nov 2, 2011

Computer Controlled performing at the Explanatorium at the PNW SynthFest. If you are wondering what the people are doing

Be sure to see The PNW SynthFest label for all coverage of the event. You can find PNW SynthFest on Facebook here.

Video taken with the iPhone 4S on SnapMount Tripod Mount available on Amazonfor those interested.
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