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Showing posts sorted by relevance for query Theremin controlled Mario. Sort by date Show all posts
Showing posts sorted by relevance for query Theremin controlled Mario. Sort by date Show all posts

Monday, June 15, 2009

Theremin controlled Mario


YouTube via conquerearth. Playing Super Mario Bothers with a theremin.

via Zero via Gizmodo. Also see this Gakken Theremin covering Super Mario Brothers.
"Well, it had to be done!
Who needs a Natal when you've got a theremin! (OK, its not quite the same, but anyway...)

This is even more fun with two people playing! One person controls left/right, the other controls jump.

Its not just limited to the theremin. Its even possible to hook up a microphone and use your voice to control the game! Or a guitar! Or a violin!

Heres how it works:
The sound from the theremin is split into its frequency and amplitude components in real time, which are then mapped to values in a linear scale representing the X and Y axis. Pitch becomes horizontal control, and Volume becomes vertical control.
The X and Y scales are then cut up into different zones. In this case, Left; Right and dead zones for the horizontal, and a single trigger and dead zone for the vertical.

The trigger zones are then mapped onto a virtual joystick hooked into an emulator.

The end result is a fairly usable input control for playing games like mario. The bars give the much needed visual feedback as to how "in tune" you are, so you have a better feel of where the trigger points are."
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